﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PingPongMain
{
    public class Ball : GameObject
    {
        public enum Direction { UpRight, UpLeft, DownRight, DownLeft };
        Direction BallDirection { get; set; }
        public Ball(Coords coords, Direction direction = Direction.UpLeft) : base(coords, '@')
        {
            this.BallDirection = direction;
        }
    }
}
